Examples
Some examples to show MCL's features and how they are used.
Basic Setup
How to set up a scene using layers and items.
Layer Manipulation
How to work with layers.
Basic Animation
How to use a Thread to redraw the canvas and give items animation using Cmorph.
Interactivity
Applying and using mouse events with a CanvasItem.
Keyboard Control
Controlling the canvas with the keyboard.
Advanced Animation
More sophisticated animation.